a workshop:
Fall Unit Themes
Other Theme Ideas
On-Site Professional Development
More to come. We will be adding details for how to plan units,
etc. To request additional information please email us at
PBL@21stCenturySchools.com
From Pre-K to Ph.D. -
Some educators seem to think that project-based learning is just for
younger children, and by the time you get to the middle schools and high
schools projects have all but disappeared. Read what Pete Border,
physics professor at University of Minnesota, had to say about
project-based learning:
My department (physics at the U of MN) uses PBL for the students it
really cares about, which is to say senior grad students working on
their Ph.D.’s. Ph.D. candidates are the students the Department has
decided to educate as well as possible regardless of cost, and the
education they receive is entirely based on apprenticeships, designing
and solving projects, long conversations, extended relationships and
mentoring. Advisors guide and consult, suggesting new avenues of
research and listening as much as talking. This is what the Department
does when it has decided to ignore cost, and to go for the finest
education possible.
I find it very interesting that there are no tests, bubble-sheets,
drills, skill-tests, lectures, worksheets or curriculum standards in the
Ph.D. candidate program. Even my Department knows, at its heart, that
the finest education comes from long, involved, projects, and this is
the best way there is to educate people!
It is true that Ph.D. candidates are an extremely unusual lot, and
are many sigma into the tails of all distributions, but it is
interesting that the project-apprentice-mentor-PBL model is used by all
Ph.D. programs I’ve ever heard of, and that it always has been… Could it
be because it’s the model that really works?
June 1, 2006
Pete Border taught physics at the university level, and was involved
with 4 PBL-based courses, three of which he designed. One is a class on
“Visualizing Physics” at MCAD (a local Art School) and the other three
are classes in the
UMN Physics Dept (Freshman Seminar on “Physics for Game Designers” ,
an online class on Game Design, and the labs for their Honors Physics
sections).
Also see - Peter M. Border, a physics instructor in the School of
Physics and Astronomy at the University of Minnesota reported on an
experimental physics class which taught elementary mechanics by having
students design computer games. The students learned physics by
programming agents to move, roll, and collide in a physically correct
manner, which required them to understand the physics behind the motion.
The students created approximately one videogame each week and even
though students needed to learn the programming associated with making
videogames, the instructor was able to cover the material of a typical
first-year physics class. Student engagement and learning was reported
to be very high. (From NASA’s Advanced Technology Applications for
Education Benchmark Study
http://learn.arc.nasa.gov/benchmark/4.1.html )
Common Myths: If we implement project-based learning . . .